Divergent melee splash. 10% less damage 45% more attack speed 3 attacks (100+122+144 = 122 avg) total avg multiplier: 59. Divergent melee splash

 
 10% less damage 45% more attack speed 3 attacks (100+122+144 = 122 avg) total avg multiplier: 59Divergent melee splash Thus, the spider hits the boss once, and then hits the hydrosphere once

You could add melee splash as 6th if you want to, I guess that's personal preference - I find if very unnecessary, and have run even fracture maps without feeling the need. With Diverget melee splash they will do more aoe damage than with awakened. Socketed Gems are supported by Level 16 Melee Splash (23–27) % increased Area Damage gem: sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. ago. With 139% quality its almost 280% MORE burning damage. I have seen clears of simu 30 without mageblood in previous league with srs poison, I will try to find it and post it here when I do. Requires a Melee Weapon. Frost Bomb. 1M damage, that is already great. Even if you have 0% on melee splash, as long as their are at least 2 enemies in Range of your skeleton (1 main target, 1 aoe target), it increases the damage your skeletons dish out and therefore increase. Supported Skills deal Splash Damage to surrounding targetsraw minion damage and attack speed are your best bets. The divergent is around 1. sub-10ex setup : noticed divergent melee splash gone up to 5ex from 1,5 so you have to gem swap melee splash and multistrike for big bosses, melee splash is fine for any. Free skill-sockets. Empowered Elements. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Extending the melee range lets your actual melee attack hit the enemy from a further distance. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. For single target, you have to have The Tribal Fury allocated, summon Hydrosphere close to the boss and target the Hydrosphere with your boneshatter. Second feedback. 06 seconds (no idea how this. As per the title, I was wondering if I am missing something for poison SRS or if I simply had too high expectations. It will effectively double your DPS. Swap melee splash > Multistrike for Piety boss fight Unlinked:. Changing melee splash to awakened unbound ailments shifts things to 2. Level: (1-5) Cost & Reservation Multiplier: 150% Requires Level 72 Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. 1. Divergent Melee Splash Support, Melee Splash Support. Explore economy and build overviews for the action role-playing game Path of Exile. but the new tree has plenty of raw damage and attack speed for you to start off with. divergent is by far better. ” Divergent Melee Splash support can be a 100% damage multiplier option for other strike skills. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. The splash. Using hydrosphere method it's 62% more vs 99% more, with Awakened vs Divergent respectively. Melee Splash Support: Supported Skills have (0–10)% increased Area of Effect: 50: Anomalous Melee Splash Support: Supported Skills deal (0–20)% increased Melee Damage: 100: Divergent Melee Splash Support: Supported Skills deal (-40–0)% less Damage to surrounding targets: 50: Power Charge On Critical Support Divergent Melee Splash Support. I'm using havy strike with +1 strike gloves right now, but awakened ancestral call, ancestral cry, and melee splash and I kill whole screens pretty handily. Divergent Multistrike Support is a substantially cheaper replacement for the high priced awakened version. Business, Economics, and Finance. Boneshatter does damage to yourself so it spawns the Hydrosphere on top of yourself making targeting it much easier than if it spawned on the boss. Summon Raging Spirit can drop anywhere. Anomalous/Divergent Melee Splash: Which grants 20% increased Melee Damage/40% more Damage to surrounding targets respectively. You do not need any +1 additional strike targets to get this interaction to work. sammyjammer • 7 mo. the awakened version only has 10% increased melee damage compared to the divergent one which is. Level 21. This goes hand in hand with getting at least 1 white socket on your Arakaali's via Vorici either off tft or farming it yourself. Valheim; Genshin Impact; Minecraft; Pokimane; Halo Infinite; Call of Duty: Warzone; Path of Exile; Hollow Knight: Silksong; Escape from Tarkov;👻3. 1. So before with Divergent Melee Splash you do ~500k per spider and Hydrosphere doubles that. Grace. But please make sure to switch. Posted by koticgood on Dec 9, 2021, 11:41:50 AM. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. - Divergent Melee Splash gets rid of the "deals #% less damage to surrounding enemies" (3% less without squire, 15% MORE with squire) The skill our spiders use, Viper strike, like all strikes, actually hits in a small area where it’s used. Same works with stuns as well. Supported Skills deal Splash Damage to surrounding targetsThose Flicker links to start of. - Start buying alt quality gems, like divergent srs, divergent melee splash, divergent multistrike etc. It does not grant a bonus to your character, but to skills in sockets connected to it. Awakened Melee Splash Support causes our SRS minions to deal splash damage, which greatly increases our clear speed. I'm surprised at removing MoM, I found it added an extra layer, but that was purely subjective. - Start buying alt quality gems, like divergent srs, divergent melee splash, divergent multistrike etc. Buy. Divergent Melee Splash Support, Melee Splash Support. Unrelenting Timeless Maraketh Emblem is a map fragment. Corrupted No. sub-10ex setup : noticed divergent melee splash gone up to 5ex from 1,5 so you have to gem swap melee splash and multistrike for big bosses, melee splash is fine for any. Divergent : Take (0–20) Physical Damage per Trauma when you gain Trauma. 10% less damage 45% more attack speed 3 attacks (100+122+144 = 122 avg) total avg multiplier: 59. Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. No, it's not a targetable entity unfortunately, so no attaching of Brands and such either. The Melee Splash thing only half? works anyways due to the skill mechanics. - Amanamu's gaze update. I'm surprised at removing MoM, I found it added an extra layer, but that was purely subjective. Supported Skills deal Splash Damage to surrounding targets - With divergent melee splash, putting a hydrosphere on a boss that your spiders are hitting will splash that % more damage hit from the sphere back onto the boss. The gems are: Vaal Summon Skeletons, Awakened Minion Damage, Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Supported Attacks deal (0-19)% more Damage with Bleeding. (Divergent melee splash + Hydrosphere) 6 Feb 2022 - Updated passive tree 3. Level 21. This is a Support Gem. But melee splash also interrupts the pulse chain, and makes your clear worse. 3. That will cause melee splash around. 5% increased Area of Effect This is a Support Gem. 20👻 Kay's Summoner💥SRS Bomber💀Poison SRS💀Melee SRS🕷️Spiders💀Skeleton Mages ". Melee Splash Support: Supported Skills have (0–10)% increased Area of Effect: 50: Anomalous Melee Splash Support: Supported Skills deal (0–20)% increased Melee Damage: 100: Divergent Melee Splash Support: Supported Skills deal (-40–0)% less Damage to surrounding targets: 50: Power Charge On Critical SupportDivergent Melee Splash Support, Melee Splash Support. This is possible only with Divergent Melee Splash since it doesnt have splash penalty. Divergent Melee Splash Support for 666. Boneshatter and melee splash. 100. 100% roll belt to help hit the rest of poison chance missing and then swapping other jewels for better rolls. Wrong. Melee Splash also has a specific interaction with Hydrosphere. GLOVES For the gloves, I recommend Grip of the Council while mapping, and SRS duration gloves for Pinnacle bosses. You can (and should) keep in melee splash for bosses if you use the hydrosphere tech. This is because the unintended interaction of Melee Splash cleaving on. One on your character and one on the boss (that’s the melee hit). Combined with Herald of Ice & +strike target and melee splash provides decent clear capability even if melee. The Last To Die - Path of Exile. Minion Damage is a support gem that increases the damage dealt by minions created by the linked skill (s). maybe i should check again, can always use an extra point! We do not use MoM, it would leave you effectively with 0 mana pool against a strong opponent and that is undesirable. 2. You want chaos. Has anyone tried this? Posted by pipettebymouth on Mar 11, 2022, 12:57:11 PM. Since we are using Divergent Melee Splash, the splash damage will hit Hydrosphere and Hydrosphere will release the same amount of splash damage. Divergent vs Awakened melee splash support. Level 16. 22. Bobby Wagner Madden 24 Overall Rating The NFL’s best tackler, if Bobby Wager gets his hands on a runner, consider the play over. Edit. Attack, Melee, Support. Ancestral Protector Attack, Totem, Melee, Strike Level: (1-20) Cost: 8 Mana Attack Damage: (90-180)% of base Effectiveness of Added Damage: (90-180)% Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Your gloves aren't from this world. Afterwards, you may find her in any town or your hideout. I will take them because I want to be as tanky as possible but you should be fine without them as well. Free skill-sockets. (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) Warrior Training. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 0. Unbound Ailments Support 20%. divergent melee splash and slayer ascendancy covers the aoe aspect. If it's near the boss, the two splash damage will overlap effectively giving out double the damage. All this was with 75/60% dodge and 84% evasion, fortify, sapp, wind dancer, and nearby enemies are blind. When you have fullgeared free sockets, you can use a second movementskill, void sphere (interruptions & virulences) - second wind, convocation (HoA-AI), enlighten (mana), increased duration support, anomalous vaal skeletons/ absolution/ chaos-golem buffing. Enter Lunaris Temple, kill Piety and get Skillpoint in town Get Imperial Gardens Waypoint, finish Trial of Ascendancy and optionally get plum for fairgraves. Spoiler. One thing about your write up, I think In the links section maybe add something about melee splash/divergent melee splash for clear. Divergent melee splash 20/23 has a more damage multiplier with no downside. I killed Sirius, Eater of world, Searing exarch. Buy. but now after the support gem nerf it's totally viable to switch out your weakest support gem for Divergent Melee Splash and use the same mechanic on any strike skill. Divergent Melee Splash. All-New Mycareer Updates. I'm at the point where I'm unsure it's worth the hassle as in. Free skill-sockets. Shield Charge Attack, AoE, Movement, Travel, Physical, Melee Level: (1-20) Cost: 10 Mana Attack Time: 0. It feels kinda jank though and from what I've seen you need some. 4. ago. Chaos Orbs. I believe with divergent splash its straight up 2 times multiplier on a single target. Divergent gives full damage to everything you splash to. For clear i would use minion damage and not multistrike. Location: The Coast ( Act 1) Related Quest: A Glimpse Beyond, Thirst for Blood, Twisted Dreams, Altered Flesh. 1. Supported Skills have 0. I didn't have AW Multistrike or Divergent Melee Splash, since hen I've found AW MS and I'll get the Divergent Melee Splash eventually. Tree Preview. strike skills have a small aoe. This support gem restricts the skill to swords and axes . GLOVES The gloves are Triad Grip with 1 red and 3. 9. Trust your mind and strengthen. second one emulates the interaction with hydrosphere and divergent melee splash that basically makes the spiders hit twice per attack if the hydrosphere is on top of the boss. Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. Oh and pob dps doesn't Include 100% more dmg multiplier from divergent melee splash and hydrosphere. I used it before and it was charging up when hit by shock or chill effects. Main Skill Mode (5+ links) Normal 100%. Awakened Melee Splash Support has been added to the game. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Minions can not hit hydrospheres. Your journey from Level 1 to Level 40 will be. Swap melee splash > Multistrike for Piety boss fight Unlinked:. That being said, the increased crit dmg gem you lose for melee splash would have increased your golem dps by about 60% if they are in a 3% crit helmet. This will effectively double your DPS against bosses. the best way to get this is 12 passive +atk speed, 35% inc effect minion clusters. Supported Skills deal Splash Damage to surrounding targets raw minion damage and attack speed are your best bets. Divergent Melee Splash with CWDT Hydrosphere can double your bossing damage if you target the Hydrosphere and have 'Strikes target an additional enemy' from e. Chance to Poison. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Supported Skills deal Splash Damage to surrounding targets- Divergent Melee Splash gets rid of the "deals #% less damage to surrounding enemies" (3% less without squire, 15% MORE with squire) The skill our spiders use, Viper strike, like all strikes, actually hits in a small area where it’s used. they use their own version of viper strike, which does a small aoe. Divergent/ awakened melee splash - more damage. Contribute. This is fine because it meets the same breakpoint with gem level boosts as a level 21 divergent melee splash (both level 23 and 24 are 39% less modifiers). Very fun build one of my favorites, will probably push to 100 this league. I'd like to farm some simulactrums too but the one i tried i felt way to squishy. That improved clear by a lot because you have both splash and shockwaves from stuns for clear. Up to you though. 0. Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets [ Supported Skills deal 2% less Damage to surrounding targets ] Supported Skills have 57% more Melee Splash Area of Effect Price history Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets Supported Skills deal (4-38)% less Damage to surrounding targets [ Supported Skills have (18-54)% more Melee Splash Area of Effect ] Price history In order for it to feel smoother and not require namelocking enemies, every strike skill now hits in a very small area by default, without needing melee splash at all. - Divergent Melee Splash gets rid of the "deals #% less damage to surrounding enemies" (3% less without squire, 15% MORE with squire) The skill our spiders use, Viper strike, like all strikes, actually hits in a small area where it’s used. As a result, we noticed a huge increase in clear speed and slightly more damage on a single target overall. +1 strike allows the second lightning bolt (melee) to hit. No matter what I do, even if I switch out all my defense for more offense, the clear speed is nothing compared to using melee splash gem. 5 million DPS, which isn't nothing, but it's also not a lot. 239. Get a divergent melee splash. If you have enough Damage, you can add the Forbidden Flame / Flesh Mistress of Sacrifice Jewels for extra movement speed, but you’re gonna have to drop 2 Ghastly Eye Jewels from the build. Wiki wiki. Divergent Melee Splash Support. 500 melee splash You attack a Rhoa in the mud flats, and then you hear Brutus scream in the distance. Per 1% Quality: 1 Superior 2 Anomalous 3. Add a Comment. Divergent Melee Splash Support. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. Moreover, this interaction makes Divergent melee splash act as a 106% more damage multiplier for single target. There are small delays between boneshatter's pulses, so when monsters die to splash damage before pulse, it just stops chaining. Lvling guide Level with any meta lvling skill that is melee and phy. That's also why divergent melee splash is better than awakened, the multiplier and interaction with hydrosphere basically doubles damage. Best is the block-mastery mana on block, or mystic. Divergent Melee Splash Support - adds splash effect to your Spider's Attacks. Strike skills are melee skills which hit a single target or all enemies with a melee's swing radius. and the melee splash off of hydrosphere, effectively making divergent melee splash a 100% more damage multiplier. Level 95 Hybrid Cyclone Occultist 3. Frost Blades creates blades off the orb,. There are tacklers and then there are these guys. Desecrate. Melee Splash Support Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. I agree with your recommendation for the audience. Melee Physical Damage Support - boosts the melee DPS of your Spiders, making it a core Support Gem for this build: Void Manipulation Support - grants a high Chaos DPS Multiplier: Support Gems socketed in the Squire: Divergent Melee Splash Support - adds splash effect to your Spider's Attacks. We also take a bunch of +melee strike range nodes on the tree (+11, and Strike Skills which target additional enemies can do so from 30% farther away). It's super cheap and quality gives it MORE dps to secondary targets, removing the penalties of the. It will be useful just for the 30% support gem quality on it's own. Summon Raging Spirit. 20. Putting hydrosphere on the boss means that when the spiders use viper strike on it, they’ll also. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Supported Skills deal Splash Damage to surrounding targets Supported Skills deal 40% less Damage to surrounding targets Supported Skills have (0-57)% more Melee Splash Area of Effect Additional Effects per 1%. At bigger budget ashes etc. Oh and another important aspect of scaling here is minion jewels, Spiders scale really. The other and probally more major change is how you are moving, what I mean is your movement skill. 21% awakened lvl5. 👻3. The area of effect created by Melee Splash has a base radius of 14 units. I tested divergent melee splash and hydrosphere as well after seeing that thread, but having hydrosphere still doubled my ST damage I was also using +1 strike gloves, build was viper strike ReplyMultistrike Support Attack, Melee, Support Icon: 3 Level: (1-20) Cost & Reservation Multiplier: 150% Requires Level 38 Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Melee Skills have 12 % increased Area of Effect. 0. If you don't want to commit lots of currency then easiest DPS increase for you is divergent melee splash and do a arcanist brand - hydrosphere setup. Cost & Reservation Multiplier: 130% Requires Level 72 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. Dvergent splash like doubles the mapping speed. What you are saying is exactly what's happening: the unmodified attack is able to hit both the sphere and the boss, then both will have a splash area around them. Hi! I was using divergent melee splash support (cause it drops to me) and idk if awakened has a better performance. inquisitor? HP/ES hybrid with. Utility Minions Core Minions. As far as Sirus goes, you did great for your first time. 1. Divergent Melee Splash Support. Supported Skills deal (0–20)% increased Melee Damage: 100: Divergent Melee Splash Support: Supported Skills deal (-40–0)% less Damage to surrounding targets: 50: Level Effect. (Divergent) Melee Splash On a pure 3L, Divergent Minion Damage will offer the most single-target damage (this is a very broad generalization, but will be fairly true). That improved clear by a lot because you have both splash and shockwaves from stuns for clear. I do run Divergent Multistrike currently even for mapping, as the extra hits from it target random enemies anyways, but Melee Splash definitly feels better in high density. Player hits disable the hit-splash mechanic of Hydrosphere and sends it into a one second cooldown. Divergent Melee Splash is worth it when using hydrosphere. Get divergent melee splash, get Acestral Call or +1/+2 Strike targets gloves and place the hydrosphere on top of the boss before you start attacking. Been using the build to map with divergent melee splash and predator for bosses/invitations. maybe i should check again, can always use an extra point! We do not use MoM, it would leave you effectively with 0 mana pool against a strong opponent and that is undesirable. 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. Even this isn’t enough to save melee /s. 4. ) with 20% quality. Melee Splash SupportSupport, Melee, Attack, Strike, AoEIcon: SLevel: (1-20)Cost & Reservation Multiplier: 130%Radius: 14Requires Level 8Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. 5 ex should not be an issue. Corrupted No. For single target, you have to have The Tribal Fury allocated, summon Hydrosphere close to the boss and target the Hydrosphere with your boneshatter. because a 20/20 version still has -1% less damage. 0. 0c Imperial Delirium Orb. Now about melee splash itself, While SRS has a very small inherent "splash" on their basic attack, melee splash would easily tenfold the hit area without it. After that get the rest of the upgraded items one by one. Which is then multiplied by the amount of mobs. Bear in mind that I haven't had access to Scourge gear, but the build was still fine (up to Simulacrum 25ish - afterwards, the bosses become extremely tanky). Trust your mind and strengthen. You deal. Crypto Divergent Melee Splash: 59% more to surrounding targets Neat/Weird ones: Anomalous Mana Leech: It is just Indigon but without a cap Anomalous Close Combat: 100% increase effect of combat rush Divergent Controlled Destruction: 25% chance for Lucky Damage AoE Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. Awakened Multistrike Support Attack, Melee, Support. When he enters the zone, any successful hit-stick made while running towards the line of scrimmage will result in a fumble. Life: 1. Bone Armour. Level 23 Divergent melee splash is now 30% quality which is -60% less, translating to 21% more splash damage. So we get around ~20M; we don't lose that much from the hydrosphere change. Divergent Melee Splash Support. It has 0 uses since Tribal Fury is a 20% quality Divergent Melee splash. Ancestral Call actually has a less damage modifier to it, but deals the same damage to all targets hit (maximum 3). Yup, just swap the gem. 0c Geomancer 3. 1. Tribal Fury or Gloves. Anomalous. 63, that's with 1. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 1% increased Damage 1% increased Projectile Speed Fires 0. could imagine this as idk. If it's. Name;. So, the staff has +3 to level of socketed support gems as well as +10% to quality of socketed support gems. Boneshatter and melee splash. 59 damage multiplier if you set up hydrosphere correctly for the splash to overlap. Supported Skills have (0-57)% more Melee Splash Area of Effect Additional Effects per 1% Quality:. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. GLOVES The gloves are Triad Grip with 1 red and 3. If you can afford the Divergent version of the game and socket it in the Squire Shield, it will actually deal more damage around your primary target, and in synergy with Hydrosphere, it will basically double your damage against Bosses. ) Bear in mind that I haven't had access to Scourge gear, but the build was still fine (up to Simulacrum 25ish - afterwards, the bosses become extremely tanky). for. Although we lose the default Area of Effect. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. 6 Chaos Orbs Trade Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets [. It's. 1. strike skills have a small aoe. But it's easy to try out and see what you like the best. I tested dot capped fang build with and without divergent melee splash in sim 30 with double explode, and got the same rewards for both. That improved clear by a lot because you have both splash and shockwaves from stuns for clear. Divergent Melee Splash Support, Melee Splash Support . Season 7. 2. Gooood. Place two or more different Emblems in a Map Device to access the Domain of Timeless Conflict. 95. Target additional enemies works with (divergent melee splash) and can effectively double/triple dps against multiple bosses (invitations, simulacrum, uber exarch after. Look to get both awakened minion damage and a divergent melee splash. I would pick haste since it helps your movement speed as well. I'm surprised at removing MoM, I found it added an extra layer, but that was purely subjective. About. Melee Splash will also "spread" effects, for example, if your initial hit is a knockback to the target you hit with a single-target skill, nearby enemies within the radius of Melee Splash will also get knocked back. Can only be used once. 0c 2 6. Awakened gem is better. 8 seconds. Hydrosphere turns Divergent Melee Splash into a 99% more damage support. It ALREADY is better, then you have to realize I didn't even account for the quality on added chaos or melee phys, which makes. Melee Splash has been added to the game. If we raise this to 53 quality with diallas malefaction, we WILL see a 65% more damage mod. - Use Divergent Melee Splash vs normal Melee Splash - alternate quality solve "less damage" output - Use Anomalous Withering Touch - 20% inc skill effect duration is a huge) - so on so forth. Requires Level 72. GLOVES The gloves are Triad Grip with 1 red and 3. Performance is good. Around every corner, opportunity awaits, and it’s calling to you. Cost & Reservation Multiplier: 130% Requires Level 72 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. With divergent melee splash, it is only 1%. This is fine because it meets the same breakpoint with gem level boosts as a level 21 divergent melee splash (both level 23 and 24 are 39% less modifiers). Big upgrades (but also expensive) would be a good Watcher's eye and Divergent Melee Splash (this one is huge - that's also a reason for its price). Divergent Pride: "Nearby Enemies have -5% to Physical Damage Reduction", which can translate in a damage multiplier. I was thinking since I already run an asenath glove on top of profane Bloom, if I just down one minion the whole pack will explode. Other strike skills? Yeah big ooof I wouldn’t want to lose the additional strikes. Cannot support Vaal skills, channelling skills or triggered skills. +2 just allows you to clear maps faster. 1 Summoned Raging Spirits: 50: Phantasmal: Minions can't be Damaged for 0. The issue with melee isn't (and never has been) damage, it's damage projection. Swap melee splash > Multistrike for Piety boss fight Unlinked:. If you can afford it Divergent melee splash is even better. Frost Blades can be created from the following recipes:- Divergent Melee Splash gets rid of the "deals #% less damage to surrounding enemies" (3% less without squire, 15% MORE with squire) The skill our spiders use, Viper strike, like all strikes, actually hits in a small area where it’s used. Thinking about dropping melee splash and minion life to use anomalous despair+ intuitive link on AG for massive chaos res shred. I'm with a 480 pDPS one handed axe and some other pretty sick items, with full ascendancy tree, at level 79 and I can barely do 16 maps. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. +0. 5% increased Area of Effect This is a Support Gem. 5 % chance to deal Double Damage. If not . Per 1% Quality:1Superior2Anomalous3DivergentSupported. Awakened Elemental Damage with Attacks. Increased Melee Splash radius by 17%. Very fun build I can kill anything in the game deathless. More dps. With melee splash on Spiders they splash damage to the boss. (Default allstars-set-up and gear in the clip: 5. For clear use divergent melee splash, this makes a big difference. Although we lose the default Area of Effect. enemy takes both the damage from the strike. Probably caps at about 20-30 but that's easily well over 100exI'm using awakened melee phys, divergent minion damage, anomalous void manipulation, melee splash, multistrike, and anomalous withering touch. Also I have second Solstice Vigil with Corruption annointed, idk how much it gives, or is it the best one, but i use it for single target boss fights. Purity of Elements. It removes the less damage and that's reflected to the boss via hydrosphere, so it goes from 50% more damage to around 100%. You'll lose some damage, but it's not gonna kill the skill at all. Kitava's Feast is a decent-ish option now. I personally prefer rocking Cyclone - CWC - Desecrate - Fortify - Infused Channel - Inspiration in my 6L Business, Economics, and Finance. Putting hydrosphere on the boss means that when the spiders use viper strike on it, they’ll also. As the other guy pointed out and its absolutely correct, drop impale and get divergent melee splash in, its a huge upgrade. The issue with melee isn't (and never has been) damage, it's damage projection. Press J to jump to the feed. 18 PoBs I'm running Melee Splash for both single target and clear. Awakened Elemental Damage with Attacks. Awakened Melee Splash Support has been added to the game. It would be incredible for Arakali spiders, Divergent melee splash with 50+ quality that would be amazing! So yes prolly weaker than true ashes but strong as shite for niché builds. Melee Splash Support: Supported Skills have (0–10)% increased Area of Effect: 50: Anomalous Melee Splash Support: Supported Skills deal (0–20)% increased Melee Damage: 100: Divergent Melee Splash. Divergent Melee Splash Support, Melee Splash Support . maybe i should check again, can always use an extra point! We do not use MoM, it would leave you effectively with 0 mana pool against a strong opponent and that is undesirable. Not delirium, just 4 awakened sextant 80+ q, 1-2 frags 2-3 scarabs, legion or domination. 0c 1 6. If you don t do any bossing don t invest in Awakened Multistrike get divergent melee splash if you haven t yet. Anomalous Melee Physical damage Divergent Melee Splash [CLEAR] / Divergent Brutality [BOSS] Clearing synergy: Frenzy has +2 melee range, Anomalous Melee Physical damage gives you +2 more, you get + 2 from skill tree and +1 on amulet. . 19 Most Valuable Gems 3.